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EA Says ‘Dragon Age: The Veilguard’ Failed Because Of No
1 day ago · In the wake of Dragon Age: The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened.
This Crazy Explanation For Why ‘The Veilguard’ Failed Proves That EA …
14 hours ago · EA CEO Andrew Wilson clearly has no idea what actual Dragon Age fans want.
EA CEO Says Dragon Age: The Veilguard Failed to 'Resonate With …
1 day ago · EA CEO Andrew Wilson has commented on the financial failure of Dragon Age: The Veilguard, saying gamers "increasingly seek shared-world features and deeper engagement alongside high-quality ...
EA CEO Admits BioWare's 'Dragon Age: The Veilguard' Failed …
2 days ago · EA CEO Andrew Wilson says that the failure of BioWare's 'Dragon Age: The Veilguard' was the result of its low audience appeal.
Dragon Age: The Veilguard Failed Because It Wasn't Live Service, EA …
1 day ago · According to Andrew Wilson, the CEO at EA, one of the reasons why Dragon Age: The Veilguard didn't meet its internal sales expectations could be because it didn't ship as a live service product.
EA CEO Says Dragon Age: The Veilguard Failed to 'Resonate With …
1 day ago · EA CEO Andrew Wilson has commented on the financial failure of Dragon Age: The Veilguard, saying it failed to "resonate with a broad enough audience." Last week, EA restructured Dragon Age developer BioWare to focus on Mass Effect 5 only, meaning some who worked on The Veilguard were moved to projects at other EA studios, while other staff were laid off.
EA Has Completely Misunderstood What Made Dragon Age: The …
13 hours ago · To hear EA CEO Andrew Wilson tell it, it’s because The Veilguard wasn’t a live service game. During a recent financial call, Wilson said, “In order to break beyond the core audience, games need to directly connect to the evolving demands of players who increasingly seek shared-world features ...
EA CEO explains why Dragon Age: The Veilguard flopped
1 day ago · According to EA CEO Andrew Wilson (via PC Gamer), the reason why Dragon Age: The Veilguard underperformed is due to a lack of "shared-world features." Speaking further, Wilson said: "In order to break beyond the core audience, games need to directly connect to the evolving demands of players who increasingly seek shared-world features and ...
It sure sounds like Electronic Arts thinks cutting Dragon Age: The ...
2 days ago · CEO Andrew Wilson said Veilguard "had a high quality launch and was well-reviewed," but failed to "resonate" with gamers who want "shared-world features."
Dragon Age: The Veilguard Flopped Because of No "Shared
1 day ago · In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a live service game.
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