Monster Hunter Wilds director Yuya Tokuda tells PCGamesN that he wants to leave some discovery to the community, such as the ...
Monster Hunter Wilds introduces a seamless open world with dynamic weather and time changes, enhancing immersion and strategy ...
Monster Hunter Wilds Director Yuya Tokuda admits to secretly joining players during the beta as a way to further gain insight ...
Monster Hunter Wilds hitstops in the final version of the game will be closer to what fans expect from a traditional Monster ...
The relationship between humans and nature has always been key to Monster Hunter, but Capcom has even more to say this time.
Monster Hunter Wilds adds various new tinctures of wyvern, toad monster and arachnid to the fantasy creature chopper's ...
Between crossplay, support hunters, and a more structured storyline, Monster Hunter Wilds is the easiest the series has ever ...
Monster Hunter Wilds director Yuya Tokuda shares how endgame bosses will stand out from other big monster fights in the game.
Capcom suggests that Monster Hunter Wilds newcomers use AI support players to prepare for online play against real players.
Game director Yuya Tokuda wants endgame content to be distinct and keep players coming back. Players may need to switch up their kits for specific optional boss fights in Monster Hunter Wilds.
Monster Hunter Wilds Director Yuya Tokuda has cleared up this question. When speaking about the Hope series armor and weapons, Tokuda told us: “Incidentally, weapon designs in Monster Hunter ...