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Let's take a look at The Witcher 4's Unreal Engine tech demo and predict its minimum and recommended specs based on what ...
Cyberpunk 2077 and The Witcher 3: Wild Hunt developer CD Projekt RED recently opened up to Digital Foundry about the recent ...
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CD Projekt wowed the internet after a Witcher 4 demo running on a base PS5 was showcased at an Unreal Engine 5 event. The've ...
CD Projekt Red's The Witcher 4 revealed its performance target for PS5, and its good news for players anticipating the upcoming release.
Now, in a new interview with Digital Foundry (via IGN ), CDPR’s VP of technology, Charles Tremblay, has explained that the ...
In an interview with Digital Foundry discussing The Witcher 4 tech demo, CDPR said that it was targeting 60fps on consoles from the outset for demo. The studio aims to do the same for the RPG when it ...
CD Projekt has discussed its technical ambitions for The Witcher 4, which marks a big change in strategy for the studio.
Death, taxes, and CD Projekt finding ways to make its massive RPGs come with graphical options that'll have your computer kicking out enough heat to turn the arctic circle into the Arizona desert. The ...
CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, having gone with a PC-first approach for its previous games. Earlier this ...
Korean website Ruliweb has revealed that Stellar Blade has now surpassed three million copies sold across PS5 and PC, with the latter achieving sales of one million units just three days after launch.
Digital Foundry's Alex Battaglia met with Epic and Charles Tremblay, CD Projekt RED's VP of technology, in Poland following the tech demo showing off Unreal Engine ...
CD Projekt RED is developing The Witcher IV as a console-first project rather than PC, and is targeting 60 FPS for PS5 with ray tracing.
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