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Schreier has just published his post-mortem on what happened with Dragon Age: The Veilguard, the 2024 release that only got ...
BioWare scattered some of its most foundational veteran talent to the winds. The quickness with which EA gutted the storied RPG studio and masked it with talk of being more “agile” and “focused” ...
According to a report by Bloomberg's Jason Schreier, Veilguard started out as an epic, single-player RPG, just like the ...
The Veilguard didn't turn out to be a big hit for the BioWare studio. Based on information from the developers, journalist ...
Dragon Age: The Veilguard's team went through a lot to get it out, and a new report offers insight about its failure.
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TheGamer on MSNDragon Age: The Veilguard's Major Decisions Were Hastily AddedThe Veilguard was originally a live-service game, and a report suggests that most of the game's major decisions were ...
Bloomberg reporter Jason Schreier is back with another post-mortem on the hows and whys a big, blockbuster title failed. This ...
A fresh report has shed a bit more light on Dragon Age: The Veilguard 's famously difficult time in development, offering ...
Jason Schreier shared a new insider report outlining the behind the scenes issues that led to Dragon Age: The Veilguard's mixed performance.
The Veilguard’s fraught development process is now well known, with publisher Electronic Arts yanking developer BioWare back and forth between its trademark story-driven RPG structures and a ...
In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally ...
Going all the way back to Origins, your choices – and the consequences of those choices – have been a major part of Dragon Age history, with each player character making decisions that have ...
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