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In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling ...
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age ... in a recent earnings call, EA CEO Andrew Wilson confirms as much, explaining that ...
EA's CEO, Andrew Wilson, recently voiced some bizarre criticism of Dragon Age: The Veilguard during a quarterly financial call. He suggested that the game struggled because it didn't have any live ...
Dragon Age and EA SPORTS FC 25 underperformed our net bookings expectations,” said EA CEO Andrew Wilson. “We continue to balance investment for future growth with operational discipline ...
Electronic Arts (EA) confirmed its lower-than-expected results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age ... scale," EA CEO Andrew Wilson said in ...
It's not even been four full months since Dragon Age: The Veilguard released ... Earlier this month in an earnings call, EA CEO Andrew Wilson stated that despite The Veilguard's "high-quality ...
It’s the latest in a long line of cutbacks and cancellations from a publisher that seems deeply unsure of itself outside of its comfort zone of live service and sports. EA’s CEO Andrew Wilson ...
According to a report by Bloomberg's Jason Schreier, Veilguard started out as an epic, single-player RPG, just like the ...
Dragon Age: The Veilguard's team went through a lot to get it out, and a new report offers insight about its failure.
The Veilguard’s fraught development process is now well known, with publisher Electronic Arts yanking developer BioWare back and forth between its trademark story-driven RPG structures and a ...
Jason Schreier shared a new insider report outlining the behind the scenes issues that led to Dragon Age: The Veilguard's mixed performance.