News

As we graduate from 2D media to XR, we must try to imagine what aspects make it a unique language and design toward them. VR and AR constitute the embodiment of exponential digital reality—both ...
Mike Alger just finished up his master’s degree focusing on VR interaction design methods, and he’s released a couple of popular videos summarizing his insights into immersive usr interfaces.
The recommendations are just that: recommendations. Developers don’t need to implement every single one, but Facebook “strongly” suggests they do.
Sony: Five guidelines for effective VR design. Jed Ashforth on how to "reboot your thinking" for the VR revolution. News by Matthew Handrahan Editor-in-Chief ...
Immersive content agency Purple Pill has announced a VR interface design competition and is offering $10,000 in cash prizes to those who create the best virtual reality interfaces. From gaze-based ...
There’s a funny conflict to the idea of user interfaces: a good one tends to go unnoticed, the thoughtful design decisions too subtle to notice; a bad UX or UI is one that makes you want to scream.
In an announcement today, Facebook's VR company Oculus revealed plans to release an updated user interface for its Oculus Quest headset. Oculus calls this a 'major update' to its system, one that ...
LinkedIn reported UI-UX Design to be among the top five hard skills in demand for three years in a row, and the average American UI-UX designer makes up to $85,000 a year.
We’ll have to wait and see if this UI overhaul is what Quest 3 has been needing all along or one of those terrible changes that'll have us begging Meta to put everything back the way it was.