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Pillars of Eternity does a nice job of balancing nostalgia with attractive art. Magic is quite important in Pillars of Eternity; but happily, it doesn't feel too overpowered here.
Pillars of Eternity 1, with its White March expansion, topped off at level 16. Deadfire will raise that to 20, which is high enough to grant extra levels of abilities for all classes.
Selling the Dream. Obsidian set a Kickstarter record by raising funding for Project Eternity in just over 24 hours. The only thing left on their to-do list was figure out how to make the game.
Across 16 years and four entries, Dragon Age never had a consistent identity, with each successive release overriding the previous one's art style, mechanics, and, in the case of Veilguard, tone.