While Monolith Productions may have shut its doors, the Nemesis system from Middle-earth: Shadow of Mordor shouldn't have to ...
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.
The Nemesis System began life as part of Monolith’s well-received 2014 action adventure game Middle-earth: Shadow of Mordor. It fuels randomly named enemies in Sauron's army that are generated ...
Fans think a new Middle-earth: Shadow Of Mordor game is on the way and they couldn’t be less excited. The game also used Monolith Production’s Nemesis System, which used artificial ...
Rocksteady Studios' Arkhamverse should make a comeback with the Nemesis System, instead of another disappointment like ...
TL;DR: Warner Bros. Games will continue to use the Nemesis System from the Shadow of Mordor franchise, even though Monolith Productions has been officially shut down. Warner Bros. Games announced ...
One of the most notable parts of the Lord of the Rings spin-off was the Nemesis system, a clever mechanic that married gameplay and narrative in a way that few games have ever been able to pull off.
Turn10's upcoming Fable game has plenty of enemies for you to ... near the castle kitchen when you visit it, so maybe this new nemesis is related to the Fable 3 rebel. Originally scheduled to ...
This has put one of the coolest game mechanics of the 2010s in limbo. Middle-earth: Shadow of Mordor's excellent Nemesis system is locked behind a patent owned by Warner Bros all the way until ...
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that feel capable of remembering past encounters. In the studio's Middle ...
Warner Bros.' patent on the nemesis system is set to expire on August 11, 2036. The Wonder Woman video game was canceled with the closure of Monolith. Had that game been finished, it would have ...