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E-sports sponsorship market is experiencing remarkable growth, with the market expected to increase to USD 16.76 billion by ...
Fueled by TikTok trends, a flexible IP strategy, and a steady stream of new players, the beloved game continues to outpace ...
Is there really an age limit for video games, or is the whole idea of “growing out of it” hopelessly outdated?
The video games industry has gone through several shifts over the years as new trendsetters release and old trends fall by ...
For investors seeking exposure to the growing eSports and gaming sector, the VanEck Video Gaming and eSports ETF offers a compelling thematic opportunity.
Making these operating system improvements and the new Xbox app available to any manufacturer would only make sense, and would go a long way to truly uniting the Xbox and PC gaming audience.
Launched alongside exciting titles such as 'Mario Kart World,' the Switch 2 is projected to resonate strongly with the gaming audience, potentially boosting adoption rates early in its lifecycle.
71% of Germans aged 55-69 use WhatsApp daily, demonstrating a strong engagement with the online communication tool within this demographic. These trends suggest that the idea of a singular, young ...
The ratings and viewership data are in for the May 27 episode of WWE NXT on The CW. According to Programming Insider, this week’s episode was watched by 650,000 viewers and drew a 0.14 rating in ...