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NEW YORK — Eiji Aonuma is tired. He’s played “The Legend of Zelda: Tears of the Kingdom” 20 times over the past few years, to test early versions of the title he oversaw as producer.
Longtime Zelda director-producer Eiji Aonuma has an odd pick for his favorite game in the franchise, but his take on it makes a lot of sense.
It was also confirmed in an interview NPR conducted with series Producer Eiji Aonuma and Tears of the Kingdom Director Hidemaro Fujibayashi. In an emailed response, Aonuma wrote that in Tears of ...
Eiji Aonuma has presided over the The Legend of Zelda series for the past 15 years and has overseen some of the franchise's most iconic entries. We got the chance to sit down and speak with him ...
"Well, I do think we as people have a tendency to want the thing that we don't currently have, and there's a bit of a grass is greener mentality," said producer Eiji Aonuma, who has been with the ...
In a recent interview, Legend of Zelda series producer and developer Eiji Aonuma explains how his games' stories always come to light after their gameplay has been established first - and why he ...
Eiji Aonuma, the franchise director for Nintendo’s Legend of Zelda franchise, says The Legend of Zelda: Tears of the Kingdom was in fact ready for launch more than a year ago, but held for ...
Eiji Aonuma talks about Zelda's chronology, prioritizing creativity over timeline rigidity. He highlights player interpretation and discussed fans' divide on classic versus open-world Zelda.
The Legend of Zelda’s latest entry required the series producer Eiji Aonuma and the director Hidemaro Fujibayashi to optimize the location of floating islands and the thrill of skydiving.
After playing nearly 100 hours of the game ourselves, we sat down with longtime Zelda producer Eiji Aonuma and game director Hidemaro Fujibayashi to discuss the big swings they took in the massive ...
Their latest magnum opus, Tears of the Kingdom, is out today. Eiji Aonuma’s first Zelda game was 1998’s Ocarina of Time, the acclaimed Nintendo 64 title that set a new bar for 3D action and ...
“We wanted to come up with a reason and introduce it into the story pretty quickly.” Eiji Aonuma discusses “The Legend of Zelda: Tears of the Kingdom” in New York in 2023. - (Mary Inhea ...