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According to a report by Bloomberg's Jason Schreier, Veilguard started out as an epic, single-player RPG, just like the ...
In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally ...
Bloomberg reporter Jason Schreier is back with another post-mortem on the hows and whys a big, blockbuster title failed. This time, to my great and everlasting sadness, it’s the story of Dragon Age: ...
How EA’s live-service fixation and layoffs sabotaged BioWare’s beloved RPG franchise before it even had a chance to shine.
Schreier has just published his post-mortem on what happened with Dragon Age: The Veilguard, the 2024 release that only got ...
Jason Schreier shared a new insider report outlining the behind the scenes issues that led to Dragon Age: The Veilguard's mixed performance.
BioWare scattered some of its most foundational veteran talent to the winds. The quickness with which EA gutted the storied RPG studio and masked it with talk of being more “agile” and “focused” ...
The Veilguard didn't turn out to be a big hit for the BioWare studio. Based on information from the developers, journalist ...
A fresh report has shed a bit more light on Dragon Age: The Veilguard 's famously difficult time in development, offering ...
The Veilguard’s fraught development process is now well known, with publisher Electronic Arts yanking developer BioWare back and forth between its trademark story-driven RPG structures and a ...
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