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Now, in a new interview with Digital Foundry (via IGN ), CDPR’s VP of technology, Charles Tremblay, has explained that the ...
Wukong, Dragon's Dogma 2, Mortal Kombat 1, and many others have all received big discounts on the PlayStation Store.
The Witcher 4 is being developed with consoles as the priority, what this means for PC players and performance expectations.
CD Projekt has discussed its technical ambitions for The Witcher 4, which marks a big change in strategy for the studio.
CD Projekt Red says it’s focusing on console-first development for The Witcher 4 following the problems with Cyberpunk 2077 ...
Alex Battaglia interviews tech leaders at CDPR and Epic about the Witcher 4 Unreal Engine 5 demo. How can it run at 60fps on ...
The Witcher 4 development team is pushing forward with Project Polaris, despite past challenges. While this might raise ...
The demo shows several things of note. First, The Witcher 4 is running at 60 frames per second on the base PlayStation 5.
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PlayStation LifeStyle on MSNThe Witcher 4 PS5 Frame Rate Target Revealed and It’s Good NewsCD Projekt Red's The Witcher 4 revealed its performance target for PS5, and its good news for players anticipating the upcoming release.
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CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, having gone with a PC-first approach for its previous games.
CDPR has not yet announced an official release date for The Witcher 4, but has confirmed it will launch on PlayStation 5, Windows PC, and Xbox Series X. In addition to The Witcher 4, the studio is ...
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