The TECNO Pocket Go dares to reimagine the handheld PC gaming format, although it's not perfect. Find out more in our ...
Meta VR helps you keep your fitness resolutions with ... which is $10 per month or $100 annually. Hand-to-hand combat doesn't have to be lethal. This modified virtual version from Les Mills ...
In many instances, it feels as though puzzle games and VR go hand-in-hand, raising the level of complexity and engagement of puzzle games far above what their flat-screen alternatives offer.
Education has embraced technology to create more engaging and effective learning experiences. One groundbreaking innovation is the use of interactive virtual reality (VR) environments to teach ...
The best VR headsets can make you forget, even if just for a moment, you're wearing a big chunk of plastic and foam on your face. It will make you feel like you're a part of a game's world ...
The color and light ... Gaming and masochism go hand in hand – look at games like Dark Souls – few genres display this more prominently than the roguelike. In Death is a VR roguelike with ...
The best VR games intend to take your gaming experience one step further, bringing the dream of stepping into your favorite games to life. But, with the number of titles on the market, it can be ...
On display at CES, this gaming chair swivels based on your head movements, and might even be able to help reduce your motion sickness in VR. I’ve been PCMag’s home entertainment expert for ...
When I first encountered a pair of Snap Spectacles around eight or so years ago, they featured little more than a camera set into the frame. It could take photos and video, which were sent to your ...
Otherwise, HP’s face contraption should check most of your VR gaming boxes. When putting this list together, we drew from a lot of personal hands-on experience with a number of the most highly ...
What is a VR experience? VR stands for ‘virtual reality’, and it’s a simulated experience that can either mimic or be completely different to real-world environments. VR experiences usually ...