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Glasses-free 3D gaming rises once more ... as has often been the case with 3D implementation in the past. Still, VR headsets appear to be trucking along at a steady rate, so perhaps proper 3D ...
Google (GOOG, GOOGL) on Thursday debuted an all-new version of its Android operating system designed to power virtual and augmented reality headsets and glasses. Dubbed Android XR, the software ...
Using 360 panoramas, architects and designers can now bring existing designs into virtual reality (VR) within minutes. This article will serve as a guide on how to convert your 3D designs into ...
which let you manipulate objects in 3D and bring them right up to your eyes — all without a VR headset or glasses of any kind. I also saw a demo at CES this year from a company called Breylon ...
Samsung is joining the bandwagon by unveiling its own high-tech concept gaming monitor that allows people to enjoy 3D/VR content without glasses. While glasses-free 3D was once thought to be the ...
which boasts a 3D mode that doesn't require glasses. The monitor also has the ability to play VR games without a headset, with Samsung stating it's compatible with existing VR games and experiences.
But it’s not just a standard digital photo frame, it’s a glasses-free 3D display that’s the most compact, affordable holographic display to date from Looking Glass. It’s expected to ship ...
Acer’s latest monitor aims to give creative professionals and visual artists a fully glasses ... Steam VR bridge, which lets VR and XR developers transfer their creations onto the 3D display.
TAIPEI: Jorjin Technologies showcased its integrated virtual reality system, dubbed the MetaSpace M1, which features its own augmented reality (AR) glasses ... and draw 3D lines in the virtual ...
when 3D movies were a thing. But at least I was sitting in the dark back then. Not all hope is lost for fellow speccies. If glasses are getting in the way of enjoying VR you could always try contact ...
3D screens that did not require 3D glasses — and the visuals looked incredible. In fact, it seemed obvious that for Metaverse and VR to actually become common, everyday-use technology like so ...
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