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DiffusionRenderer (Cosmos): Neural Inverse and Forward Rendering with Video Diffusion Models Overview. Cosmos DiffusionRenderer is a video diffusion framework for high-quality image and video ...
This publication reviews real-time photorealistic point cloud rendering methods which directly ray trace or rasterize point cloud models, with an emphasis on ray tracing and real-time performance.
Recently, 3D Gaussian Splatting (3DGS) has been a novel solution in rendering 3D scene geometry. Unlike prior works, such as Neural Radiance Fields (NeRF), 3DGS can represent scenes using anisotropic ...
The U.S. Postal Service is launching a set of four "SpongeBob SquarePants" stamps on Aug. 1. A sheet of 16 stamps will be $16.
Work graphs cut memory needs from 34.8 GiB to 51 KiB Rendering trees in 3D has always been a bit of a memory hog, but AMD seems to have chopped down the problem with a new technique called “work ...
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