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Patrick Gillespie created Subpixel Snake, an implementation of the classic Snake game that uses the RGB sub-pixel color elements of an LCD display. "It's so small that you need a microscope to ...
In brief: Is Snake becoming ... to the point where the game uses the individual subpixels of a monitor. Subpixels are the smaller components that make up a single pixel on a digital display.
It's important to note that Iizuka-san's comments about pixel art not being a viable gaming art style only applies to Sonic, not other games in general. Pixel art sustained itself remarkably well ...
Today's State of Play included a brand new trailer for the upcoming Metal Gear Solid Delta: Snake Eater remake that showed off more of the game, a closer look at at the revamped Snake vs. Monkey mode ...
Head of Sonic Team Takashi Iizuka doesn't think pixel art is a "viable art style" for the future of Sonic, so don't get your hopes up for Sonic Mania 2. In an interview with Games Radar at ...
SXSW may not be the best for games news, but at least the Texan festival's got some pretty pictures to look at. ESA's Michael Gallagher has said he's excited about the Into The Pixel art exhibit ...
Another big change in Snake Eater are the controls, as players who have become more accustomed to modern action games should feel ... about the remake's visuals. "Pixel graphics can stay as ...