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Selling the Dream. Obsidian set a Kickstarter record by raising funding for Project Eternity in just over 24 hours. The only thing left on their to-do list was figure out how to make the game.
Across 16 years and four entries, Dragon Age never had a consistent identity, with each successive release overriding the previous one's art style, mechanics, and, in the case of Veilguard, tone.