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"It was a once in a lifetime thing," says artist Matt Nava, thinking back on the success of his work on the video game Journey. Released in 2012, the game played a key role in ushering in an era of ...
The quality is so much better that playing the remaster of “Onimusha 2: Samurai’s Destiny” can be grating to those used to the likes of “The Last of Us.” But the Capcom sequel must be ...
Costume concept artist Constantine Sekeris also previously showed off some Ghost concept art, wearing a totally different costume than the one seen in Briclot’s images, for Thunderbolts*, which ...
Onimusha 2 builds on these foundational principles just enough for a bit of light strategy. Jubei's hammer is the best way to bring down a hulking brute, but it's too slow to handle acrobatic foes.
Soon, Capcom will need to look toward the Xbox 360 and PS3 generation for games to remaster. Once it does that, Asura’s Wrath would be at the top of my wishlist.Asura’s Wrath is an extremely ...
The original release of Onimusha 2 on PS2 contained a gallery of concept art from artist Keita Amemiya and design sketches from internal Capcom documents, and the remaster's Special Features menu ...
Capcom's Onimusha series making a return but not in video game form. Instead, Netflix has announced that an Onimusha anime series is in production for the streaming platform. No release date has been ...
Fortunately Capcom heard my cries. During The Game Awards in December it finally happened, Onimusha: Way of the Sword was announced, and perhaps to remind everyone of the series and make the brand ...
Conclusion. Onimusha 2: Samurai's Destiny is a strong, worthy successor to the original that is now at its absolute best on Switch. Some of it feels dated by modern standards, with fixed camera ...
There’s a boss fight near the midpoint of Onimusha 2: Samurai’s Destiny that I genuinely did not think I’d be able to get through. Not due to any intended challenge or a jarring difficulty ...
Capcom's new remaster of Onimusha 2: Samurai's Destiny is a time capsule of PS2's eclectic golden era. ... I’ve always found it to be a silly statement. For one: Of course they don’t. Art, ...