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The idea to have Mifune came from the game's director trying to visualize "what it is about samurai that makes them actually ...
The Onimusha series span four mainline games on PS2, between 2001 and 2006. We’ve since seen remastered editions of the first ...
Heaven knows the thinking that must go into choosing which games to remake or remaster in an era when so many new titles are ...
Onimusha 2 is still a Keiji Inafune production ... but distinctive areas like Jujudormah's bedroom boast an opulence that the PS2 couldn't fully capture. The return to Gifu (née Inabayama ...
The PS2 was home to a lot of gaming franchises, and while some continue to thrive today, others died on the console and have ...
Before its initial trilogy, the Onimusha series etched its mark in the early 2000s PS2 era by marrying Sengoku-period Japan ...
After all, the PlayStation 2 hardware could only handle so much ... Players will meet a larger cast of support characters in "Onimusha 2" such as Magoichi, left, and Ekei, right.
To see how far gaming has come, it’s important to know where it has been. Over 20 years, visual fidelity has improved so much that it’s harder to tell video ...
After all, the PlayStation 2 hardware could only handle so much ... For purists, the developers keep it in and tie it to the directional pad, but Onimusha 2 works much better with the free movement of ...
When Raidou Kuzunoha vs. the Soulless Army released for PlayStation 2 in March 2006, Persona 3 was only four months away from making its debut in Japan. The latter, inarguably a c ...