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TL;DR: CD Projekt RED showcased a 14-minute Witcher 4 tech demo running on a base PlayStation 5 at 60FPS with ray tracing, using Unreal Engine 5. This technical presentation highlights the game ...
Epic Games and CD Projekt Red showcases Witcher 4 tech demo running at 60fps on PS5 - Times of India
Epic Games and CD Projekt Red showcased a stunning tech demo of The Witcher 4 on Unreal Engine 5.6, featuring Ciri in Kovir. Running at 60fps with ray tracing on PlayStation 5, the demo ...
CD Projekt RED is developing The Witcher IV as a console-first project rather than PC, and is targeting 60 FPS for PS5 with ray tracing.
Epic Games and CD Projekt have shown off a stunning tech demo of The Witcher 4 running on Unreal Engine 5. Epic’s State of Unreal 2025 event revealed a technical demo showing off "some of the ...
Samsung's fastest PCIe 4.0 M.2 SSD is on sale today with this early Amazon Prime Day deal. Right now you can pick up a ...
UPDATE 4:28pm UK: CD Projekt Red has confirmed to Eurogamer the demonstration in the Unreal livestream was a tech demo played live and running at 60fps on a base PS5, although this isn't meant to ...
New God of War PS5 Game Leaked and It’s Not What You Think. June 3, 2025. By Michael Ruiz It seems the next God of War game might be revealed sooner than we think.
Only the best PS5 games will give you top-tier experiences on Sony's current-gen console. Now that we're well into the lifecycle of the PlayStation 5, the library is more expansive than ever ...
While the Switch 2 has understandable limitations, CD Projekt Red has firm quality bars that it wishes to adhere to. That includes a minimum frame rate of 30 frames per second.
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CD Projekt Red claims stunning The Witcher 4 Unreal tech demo was running on standard PS5 at 60FPS with ray tracingCD Projekt Red claims stunning The Witcher 4 Unreal tech demo was running on a standard PS5 at 60FPS with ray tracing. ... VP and game director at CD Projekt Red, narrated what we were seeing.
The co-founder of The Witcher 3 developer CD Projekt Red, Marcin Iwiński, has said the studio has learned to stick to its "niche." That is: "AAA RPG, open-world narrative-driven games." ...
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