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It's been clear from the very beginning that FBC: Firebreak, while inspired by Control and based in its world, is its own unique experience—it's quirky, absurd, and looks like a hell of a lot of fun.
FBC: Firebreak looks like it plays by the rules, but its design quietly hands control to the player in ways most co-op games would likely never risk.
The studio behind Control and Alan Wake expands into co-op shooters, but doesn’t give up its narrative ambitions.
Firebreak shares Control’s surreal roots, but trades its restraint for chaos, turning the FBC into something stranger, louder ...
Sony announced Game Catalog titles for June in a PlayStation Blog post on Wednesday. The PlayStation parent also confirmed that classic PS2 title Deus Ex: The Conspiracy would join Classics Catalog, ...
FBC: Firebreak is heading our way next week, to help catch you up to speed, Remedy Entertainment released a handy little overview trailer.
When news first broke about FBC: Firebreak (out June 17), the new multiplayer ... enter the furnace in the Maintenance Sector of the building, in order to repair fans that are searing the rooms ...
The showcase consisted of titles such as FBC Firebreak, Far Far West, Berserk or Die, Morbid Metal, Dispatch and many more.
FBC Firebreak may be a radically different game ... and trios of devoted employees volunteer to head into the building's most infested zones to clear them out. While missions (dubbed 'jobs ...
have overrun some deep corner of the Federal Bureau of Control building and stirred up some trouble. This premise itself is also a perfect example of Firebreak's on-the-move track-laying.
Firebreak tasks squads with reentering this X-Files-like government building to deal with localised outbreaks of the Hiss, Control’s inter-dimensional threat that embodies living and non-living ...
FBC: Firebreak is set in the universe of Remedy ... extradimensional office building known as the Oldest House. This self-imposed lockdown was in response to an invasion of the Hiss, a harmful ...