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XDA Developers on MSNLossless Scaling is my holdout Windows app, and it's already great on LinuxIf you've used Lossless Scaling on Windows before, the setup process is a bit different on Linux. First, you need to install ...
Mirage is the product of the Israeli startup Decart, which claims it is the “first system to achieve infinite, real-time ...
In Call of Duty, Instant Slow-mo can help you analyse gun recoil so that you can better gauge when to let go of the trigger, while in a shooter with bullet travel time like Hunt: Showdown, it can help ...
Don't worry if your game doesn't support DLSS, you can now enable Smooth Motion frame gen via the driver for your Nvidia ...
A new feature called Smooth Motion makes it all possible, previously only available on the RTX 50-series. Though you will ...
NVIDIA's Smooth Motion tech for GeForce RTX gamers is a driver-based version of Frame Generation you can enable in games ...
In this paper, we propose an efficient inter prediction scheme by introducing the deep virtual reference frame (VRF), which serves better reference in the temporal redundancy removal process of video ...
In this paper, we propose a deep reference frame generation method that aims to enhance bi-direction inter prediction under random access configuration in the latest video coding standard, Versatile ...
NVIDIA's DLSS 4 with Multi Frame Generation support expands this week with the technology arriving in three games all about ...
Valve has updated Steam's basic frame rate counter to include more metrics for the age of AI-generated frames.
Frame Gen Is Probably Coming to Next-Generation Consoles Right now, AI is inherently controversial, but when it comes to graphics technology it offers a tempting opportunity for platform makers.
Steam can now show you how much frame generation changes your games Valve has added a new performance monitor to Steam.
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