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That’s how art director John Mueller describes the ... shine a light on what makes the darkness divine. “A good landscape [in Diablo] should not be pretty, it should be engaging,” Mueller ...
In the latest quarterly update for Diablo 4, Blizzard is geeking out about the game’s art, and honestly, for good reason. The blog post goes very in-depth about the game’s art, environment ...
Diablo 4 has returned to its artistic roots, and with it reclaimed its menacing identity. In the multi-year road to release, Blizzard made sure to emphasise the revived art style. “The ‘return ...
Diablo III art director Christian Lichtner explains the design philosophies behind the game. At the most recent GDC, Diablo III art director Christian Lichtner spoke on the key design philosophies ...
"We approach creating the environments of Diablo 4 through a darker and more grounded interpretation than earlier installments," Art Director for Environments Chris Ryder explained in the latest ...
GameSpot may get a commission from retail offers. In its latest blog post detailing the current progress on Diablo IV, art director John Mueller and his team provided a deep dive into the overall ...
As first revealed through a job listing posted to the developer's Web site, Blizzard has confirmed that it will be parting ways with current Diablo III art director Brian Morrisroe. However ...
The Diablo 4 art book that was revealed in some pre-BlizzCon marketing has been leaked again, this time seemingly showing a page from within the book. And #DiabloIV ...
we see Monte Diablo." Plenty has changed for "Monte" since then. There are roads, campgrounds, radio antennas and an aviation beacon that comes alive each Dec. 7. The landscape that unfurls below ...