News

They’re called fundamentals for a reason. Starting from line, shape, form, value, colour, texture, composition and anatomy, ...
A lot of blame was put on Concord's character design (I thought the problem was more likely the $40 price tag for a live ...
We sat down with Elden Ring Nightreign Concept and Environmental Artist Saori Mizuno to talk about her inspirations, the art direction she was given for Elden Ring Nightreign, and how it differed from ...
THE launch of a Game Design pathway at the South West College in Enniskillen could lead to a “transformative time for digital ...
In the highly competitive world of game development, scalability and efficiency are crucial to success. As studios face ...
Sol Cesto is releasing in Steam early access. It's a caffeinated roguelike with a fetching, sketchy art style full of ...
This week, researchers from the University of Texas unveiled a new, removable, sticker-like electronic face wearable that ...
Adam Kugler, a solo dev at CyanAvatar, is unveiling MoteMancer, a fantasy puzzle game where alchemy meets logistics.
Here is our guide to summer camps that do not (generally) involve lots of outdoor physical activity. There is everything ...
For AAPI Month, we reached out to AAPI professionals in the gaming industry about their thoughts on representation.
The blue, hoof-footed xenos are warm blooded and scale free, so why has the Warhammer 40,000 fandom settled on ‘fish people’ as a nickname?