News

On its own, Apple's 'broadest software design update ever' is underwhelming. My theory? It's all about laying groundwork for taking on Meta and Google in the wearables space.
Snap's next-gen Specs AR glasses are lighter than ever and use advanced machine learning to offer AI assistance.
At WWDC, Apple launched visionOS 26, introducing spatial widgets, enhanced Personas, and support for immersive video footage.
That is, when the 3D effect is working well objects don't appear to jump out at you—instead, the objects closest to you in 3D appear to be on the surface of the monitor, and objects farther away ...
A modder has built a keyboard computer out of the Steam Deck's internal hardware, creating an ultra-portable SteamOS computer ...
Abstract: To overcome possible drawbacks of bone fracture reduction such as risks of malrotation, radiation exposure, as well as laborious traction, image-guided robotic surgery systems have been ...
When I first saw the Acer SpatialLabs gaming monitors a few years ago (powered by Leia's tech), I knew the glasses ... pictures and videos, and share on social media—and all of that should be in ...
Smart glasses are coming soon. Google's smart glasses are coming: The company appears to have successfully completed the prototype phase of smart glasses based on Android XR and the Gemini AI ...
Google (GOOG, GOOGL) is teaming up with Warby Parker (WRBY) and Gentle Monster to develop AI-powered smart glasses. The company announced the partnerships during its Google I/O conference in ...
LOS ANGELES (AZFamily) — Using AI and new technology, Arizona State University students are creating 3D photos and videos ... The students hope these images provide context and help people ...
Project Starline launched in 2021 and is now Google Beam It's rolling out this year, adding 3D to video calls ... Rather than using headsets or glasses though, it relies on cameras, mics, and ...
but only because of Google Gemini Virtual Reality & Augmented Reality Samsung’s prototype XR glasses hint at the future of smart frames, and I'm closer to all-in than ever before Virtual Reality ...