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In Inside XR Design we examine specific examples of great VR design. Today we’re looking at the details of Half-Life: Alyx and how they add an immersive layer to the game rarely found elsewhere.
VR headsets are more and more common, but they aren’t perfect devices. That meant [Douglas Lanman] had a choice of problems to address when he joined Facebook Reality Labs several years ago.
In the ever-evolving field of architecture, staying up to date with the latest advancements is crucial for maintaining a competitive edge. Real-time visualization technology has emerged as a game ...
Loco Motion, the studio behind superhero action sandbox Superfly(2022), and publisher Fast Travel Games announced some very ...
Now, by investing in the development of full-motion VR simulators, Alaska is once again moving the industry forward.” The ...
Lenses are a necessary part of any head-mounted display, but unfortunately, they aren’t always easy to source. Taking them out of an existing headset is one option, but one may wish for a more ...
Virtual reality game developer Grant Hinkson in a Meta Quest headset, right, and inside his experience “Connectome.” (Parietal Lab Image) Grant Hinkson spent almost nine years at Amazon ...
It would be fair to say that virtual and augmented reality technologies, while undoubtedly impressive when first used, haven’t matched the popularity of smartphones, tablets and smartwatches.