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Disguise Services spent a year using virtual production techniques to bring the film’s iconic settings to life.
Marcos used a combination of Maya and ZBrush for the modelling, switching into Substance 3D Painter and Unreal Engine for other ... as I love to see how the model comes together and starts coming ...
Disguise's Talia Finlayson and Laura Bell tell TVBEurope about their work both on-set and off, working to create the amazing ...
Designed to enhance animation workflows for film, TV, and video game production, Movella’s Xsens has a new version, Xsens ...
Creating a digital twin allows scenarios to be explored without the cost or risks of doing it in the real world. SAS has ...
That's not the case with Photoshop or 3D Studio, or the Unreal Engine. With these tools ... and design the castle without having to model it polygon by polygon or draw the individual pixels ...
SAS is expanding its digital twin technology by combining AI analytics with the photorealistic visualizations of Epic Games' ...
Parallel Execution and Core Subsystem Refactoring A primary engineering objective for Unreal Engine 6 is the migration from a legacy single-threaded simulation model to a fully parallel task ...
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