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Spatial released Analogue 2, a collaborative design platform built natively for the spatial computing of the Apple Vision Pro.
Apple announced a refreshed user interface called Liquid Glass, which features a transparent visual interface that gives everything a "glassy" look.
Apple revealed a bunch of changes coming to iOS, iPadOS and macOS later this year; here's what you need to know.
What are the UI design rules in 'spatial computing' created by Apple for the MR headset 'Vision Pro'? ... visionOS requires a design for spatial input. That's where 'system components' come in.
At their annual showcase event, Apple introduced iOS26 which features a Liquid Glass interface and enhanced AI… Apple’s ...
Beijing, Jan. 26, 2024 (GLOBE NEWSWIRE) -- WiMi Hologram Cloud Inc. (NASDAQ: WIMI) ("WiMi" or the "Company"), a leading global Hologram Augmented Reality ("AR") Technology provider, today ...
ShapesXR is a collaborative spatial design app built to make it easy to prototype spatial interfaces, interactions, and environments. The company announced today it has raised an $8.6 million seed ...
Blackmagic Design has announced the Blackmagic URSA Cine Immersive camera designed for shooting spatial video content for Apple's Vision Pro headset.. The URSA Cine Immersive camera features a ...
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Gotechtor on MSNAt First I Hated iOS 26’s Liquid Design—Until I Realized It Solved the iPhone’s Biggest UI ProblemApple’s new Liquid design language marks the company’s most significant visual overhaul since iOS 7. Unlike that earlier ...
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