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Subpixel Snake calls for a microscope just to playPatrick Gillespie created Subpixel Snake, an implementation of the classic Snake game that uses the RGB sub-pixel color elements of an LCD display. "It's so small that you need a microscope to ...
20hon MSNOpinion
I've been spooked by plenty of pixel-art horror games, like Signalis or Look Outside. But I can't think of an FMV game that's ...
In brief: Is Snake becoming ... to the point where the game uses the individual subpixels of a monitor. Subpixels are the smaller components that make up a single pixel on a digital display.
It's important to note that Iizuka-san's comments about pixel art not being a viable gaming art style only applies to Sonic, not other games in general. Pixel art sustained itself remarkably well ...
Head of Sonic Team Takashi Iizuka doesn't think pixel art is a "viable art style" for the future of Sonic, so don't get your hopes up for Sonic Mania 2. In an interview with Games Radar at ...
SXSW may not be the best for games news, but at least the Texan festival's got some pretty pictures to look at. ESA's Michael Gallagher has said he's excited about the Into The Pixel art exhibit ...
The code for Snake was written line-by-line in the programming language C. In the game, a player controls the movement of a cellular serpent contained inside a box with a single pixel piece of 'food'.
Another big change in Snake Eater are the controls, as players who have become more accustomed to modern action games should feel ... about the remake's visuals. "Pixel graphics can stay as ...
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