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Peake is really the star of the show - your closest new companion. | Image credit: Jump Over the Age / Citizen Sleeper All of this came flooding back while playing the DLC, and while reading the ...
Before you start Citizen Sleeper’s Purge DLC you are faced with ... The events of Purge pick right up after the events of Refuge, once Peake has discovered the secret of the mysterious Flux ...
In Citizen Sleeper 2 - Starward Vector, you have numerous stations to explore, each with stories of their own to tell.
The first Citizen Sleeper used beautiful, haunting lines of prose to thread together a deep, engrossing world, and its sequel builds on that with refined gameplay and more locations to explore.
For large swaths of its playtime, Citizen Sleeper 2 is more or less a book. Dice rolls or no, you spend the bulk of your time in-game reading. For me, that rules, especially because developer ...
In Citizen Sleeper, the space station city of Erlin's Eye becomes your new home, which I just typoed as "new hope" appropriately enough. Flux adds a new storyline in which refugees begin arriving ...
Citizen Sleeper creator Gareth Damian Martin has said their warm-hearted series of sci-fi video games will end with Citizen Sleeper 2: Starward Vector, which releases 31st January. However ...
GameSpot may get a commission from retail offers. Ahead of the release of Citizen Sleeper 2: Starward Vector, I spoke to developer Gareth Damian Martin about what it's been like to come back to ...
GameSpot may get a commission from retail offers. Despite the fact that the second game in the Citizen Sleeper series hasn't been released yet, the creator said that he's already working on the ...
Citizen Sleeper 2 isn’t out yet, but creator Gareth Damian Martin is already working on a third game set in the Sleeper’s world. As we prepare for the launch of the highly anticipated sequel ...
As I played through Citizen Sleeper 2: Starward Vector, I couldn't get the image of a 'whale fall' out of my head. When whales die, their giant bodies sink to the dark depths of the seafloor ...
In Citizen Sleeper 2, Martin expanded the system to model trauma. Dice break if you get too stressed, requiring costly resources to repair. "They'll take little scratches and nicks," says Martin.