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NASA engineers say they've fixed a problem that had temporarily halted all but basic communications with Voyager 1, the ...
The flight data subsystem was built with 16,384 bytes of memory ... a team of engineers at NASA’s Jet Propulsion Laboratory has been trying to fix a glitchy computer. Three things make the ...
The computer, known as the “RadPC”, went into space on January 15th atop a SpaceX Falcon launcher. NASA bought the machine ... two kilobytes of data memory – the same quantity mentioned ...
Engineers pinpointed the problem earlier this month, NASA said: A chip responsible for storing part of the computer's memory had become corrupted, making the data unreadable. The team was unable ...
According to NASA, about 3 percent of the FDS memory has been corrupted, preventing the computer from carrying out normal operations. Suzanne Dodd, NASA's project manager for the twin Voyager ...
likely messed up a small section of code in the memory of the computer. The glitch meant Voyager 1 was unable to send coherent updates about its health and science observations. NASA engineers ...
This computer, NASA says ... Three days later they determined the signal contains an FDS memory readout. NASA scientists and engineers will continue to analyze this readout to restore ...
NASA notes that if that other onboard computer generated a bad command ... "We'll do a full memory readout of the AACS and look at everything it's been doing. That will help us try to diagnose ...
the NASA team tested the solution by sending only a part of the fix — the corrected code responsible for packaging the engineering data — to its new location in probe computer's memory.
Engineers from NASA and the Jet Propulsion Laboratory discovered a single computer chip inside the ... stored part of the Flight Data Subsystem's memory and software code. Engineers could still ...
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