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As the series progresses, she becomes more and more human, forming emotional ... those exposed by the end of the Mass Effect trilogy. In the second game, EDI is up front about the fact that ...
EDI, an AI companion, undergoes remarkable character development, becoming capable of understanding human emotions. The Mass Effect series is full of well-written and fully fleshed-out characters ...
and first appeared in Mass Effect 2. EDI was created by Cerberus originally. EDI has helped in eliminating the threat of human abduction in the past; now she has acquired a physical body in order ...
After entering the base, Shepard discovers that the Collectors have been harvesting the human race to build ... have some way of turning EDI against you in Mass Effect 3? The original Mass Effect ...
Other than that, Jacob stands as another sad example of how the Mass Effect team sometimes struggled to make human companions as ... of serviceable archetype. EDI’s highly sexualized design ...
Because this page is written from the perspective of Mass Effect 3 ... to non-human proposals, so long as humanity also benefits. The Enhanced Defense Intelligence, or EDI, serves as an ...
But it's way broader than EDI, the relationship is way different ... she is its founder and director. She's a human, continuing Mass Effect's usual depiction of humans as the most expansionist ...
the Human Reaper. Earlier designs toyed with the idea of making it in the shape of an infant: Rhodes also posted a large number of concepts for Mass Effect 3's humanoid version of EDI. Some early ...
After more than a decade of waiting for a big-screen project that never materialized, Mass Effect is headed to Prime ... combat and interactions with both human and alien characters across a ...