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In 1991, one man coded for 28 hours straight without sleep.What he created transformed both gaming and aerospace engineering.The story of DOOM is wilder than you think.Here's how one coding ...
Former id Software developer John Carmack decided to weigh in on the thought experiment. Having created the Doom graphics engine in just 28 hours on "vintage hardware," his expertise provided some ...
(Image credit: id Software) The development of 1993's Doom is one of the most well documented projects in the medium's history. After John Carmack discovered a way to mimic the side-scrolling ...
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