Second in a 3-course series on the methods and theory of computer graphics, this project-oriented course explores how to describe shapes, movement, and lighting effects beyond the built-in abilities ...
Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
The Saint Louis University Department of Computer Science is committed to the development and study of computing technologies for the greater good of humanity. SLU offers bachelor's, master's and ...
It is important for engineering students to have a laptop computer that meets or exceeds the specifications provided below. Many courses require students to use their computers both on and off campus ...
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