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I'm a big fan of those little surprises. That's one of the things I'm most excited to see people react to when the game comes out." Citizen Sleeper was a breakout success. Only Martin's second ...
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Creative Bloq on MSN"Game development is more accessible than ever": how Citizen Sleeper 2 was created without codingBut what fans of the two games might not realise ... to fix the problems with the additional layer of art.” Looking back at ...
A testament to how good the writing is when s**t does hit the fan, the direction the story goes in is just as interesting, sometimes even more so than when things go smoothly. Citizen Sleeper 2 ...
Citizen Sleeper is a futuristic role-playing game set ... There is no denying the developers have great taste in style and art direction (Image via Fellow Traveller) This genre may not appeal ...
I played the first Citizen Sleeper on a whim, and I was inspired to write about it because of how impactful its narrative direction, worldbuilding, and art design was to me. Set in a dystopian ...
Citizen Sleeper 2: Starward Vector is a smart sequel in that it takes everything that worked from the stellar first and expands, but the novelty of the original – which was quietly ...
For large swaths of its playtime, Citizen Sleeper 2 is more or less a book. Dice rolls or no, you spend the bulk of your time in-game reading. For me, that rules, especially because developer ...
Time doesn't sit still in the world of Citizen Sleeper. It's a big theme in the first game, really making you aware of the time you do (and sometimes don't) have. Each decision needs to be thought ...
A few years ago, a little tabletop-RPG-inspired visual novel called Citizen Sleeper arrived on the eShop, expertly crafting an experience that tied together dice-rolling mechanics with a player ...
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