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Concept art for the Diablo 4/Diablo Immortal limited-time crossover with Berserk, featuring a bloody landscape decorated with mountains resembling human faces.© Image: Blizzard Entertainment ...
The company merged with Irvine-based Blizzard Entertainment in 2008 in a $19-billion deal, the largest merger or acquisition in the video game industry at that time, making it Activision Blizzard.
The latest controversy to arise around AI art is that Blizzard Entertainment filed a patent regarding machine learning-based image generation.
Blizzard senior art director Samwise Didier, who joined the company in 1991 while it was still called Silicon and Synapse and would define the studio's art style, has retired after 32 years.
Generative A.I. is already changing how games are made, with Blizzard Entertainment training an image generator on assets from World of Warcraft, Diablo and Overwatch.
The president of Blizzard Entertainment discusses gaming’s growing popularity in pop culture and more.
Sam "Samwise" Didier, who helped developed Blizzard's iconic art style as well as Warcraft's famous Pandaren race, is retiring after 32 years with the company.
The meticulous design of Blizzard Entertainment's "Diablo IV" is a cut above that of "Zelda" and "Final Fantasy." ...
Housing is coming to World of Warcraft (WoW) and Blizzard Entertainment has provided fans with a first look at how development of this feature is progressing.
In an unsurprising turn, Blizzard Entertainment has shown an interest in using AI to make art for its games instead of paying real people.