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Popular virtual reality rhythm game Beat Saber could be one title that Apple is planning to promote for its upcoming AR/VR headset, according to a tweet shared by Beat Games co-founder Jaroslav Beck.
We’re in the final days of Apple headset hype (at least we hope), and that means there’s still time to make predictions. Yesterday it was a potential tease for No Man’s Sky on what could be ...
Beat Saber has sold more than a million units on VR platforms to date, ... Facebook’s Oculus VR division is launching the Oculus Quest, a wireless VR headset, this spring.
Beat Saber is already available on VR headsets like the Meta Quest 2, HTC Vive, PlayStation VR and PlayStation VR2, and Steam Index. Players are tasked with keeping the beat, and swiping at ...
Oculus has been using Beat Saber as a way to benchmark the quality of its new inside-out tracking system, ensuring that the new headsets can handle the game’s most advanced modes. My little bit ...
Today (Nov. 8) the Weeknd’s Beat Saber Music Pack went live and will be available on the Meta Quest and Rift lines of headsets and even the PlayStation VR and SteamVR headsets. For $12.99 gamers ...
But with the Oculus Quest, a standalone, wireless VR headset which debuted yesterday for $400, you can now experience Beat Saber the way it should be played. I got the Quest up and running quite ...
Beat Saber is already one of the most popular VR games around, and it's getting ready to bring that same intense rhythm-slashing gameplay to the arcade – potentially with a Windows Mixed Reality ...
Beat Saber will no longer be supported on Meta Quest 1 VR headsets later this year.. According to an FAQ on the game's website, the developer is aiming to "raise the bar of what's possible ...
Beat Saber is one of the best virtual reality games ever made, ... and it just launched on Sony’s PlayStation VR headset last month, with new songs and new game modes.
Beat Saber is a VR rhythm game where your goal is to slash the beats which perfectly fit into precisely handcrafted music. ... With the headset on and controllers in hand, ...
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