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Josef Fares, whose family fled Lebanon for Sweden in the 1980s, began his career as a filmmaker before pouring his creative energy into cooperative video games. By Harold Goldberg Within a modern ...
You can never accuse Josef Fares, director of the critically acclaimed, 2021 co-op action-adventure “It Takes Two,” of blowing his time in the spotlight. Even with just 30 seconds of allotted ...
and the creative lead and founder Josef Fares is now teasing an imminent reveal for all he's worth, and actually dropping a few details. Fares might not be everyone's cup of tea, but I love his ...
“You are jumping between sci-fi and fantasy throughout the game — these two people are not a fan of each other's genre and are not a fan of each other,” says game director Josef Fares.
Hazelight founder Josef Fares, known for his work on games including Brothers: A Tale of Two Sons, A Way Out, It Takes Two, and the upcoming Split Fiction (plus that whole Oscars moment at The ...
Amid the games industry’s constant push-pull between contained single-player stories and sprawling multiplayer experiences, Josef Fares and his studio Hazelight keep making things that sit ...
As a former filmmaker now directing video games, Josef Fares is taking the hard road to creativity. “If I want to make another movie, it’ll be like going on vacation,” said Fares ...
Josef Fares made gamers laugh during The Game Awards when he yelled “f*** the Oscars” into the camera, saying that games are where it’s at. And the writer and director at the Hazelight game ...
Josef Fares knows how to make headlines. The eclectic game director first gained attention when he took the stage at EA’s 2017 E3 showcase to introduce his co-op game, A Way Out. A few months ...
"Hollywood, there's so much bullshit," Hazelight founder Josef Fares told Eurogamer earlier this year. "I think 90 percent of the meetings are actually bullshit, and ten percent are what actually ...
When I asked director Josef Fares about how Split Fiction seems to be in conversation with how corporate know-nothings are using technology like AI to scrape art for their own use, however ...